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Arya
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PostSubject: Classes   Mon May 30, 2011 11:44 pm

The World of Gantala offers only three different Classes or types of Fighters/Adventurers. Those threes classes are as following: Mage, Warrior and Rogue, all of which separates into a multitude of Specializations.

Mage:

Mages deal in raw power, whether sapping, bestowing, or inflicting it. They have incredible tactical potential, a fact underscored by how doggedly they are hunted by the Templars. Versatile and devastating, an apostate mage lives a dangerous life in Kirkwall, but he or she is more than capable of handling the risk posed by the over-tasked authorities.
Mages can all but destroy an enemy’s ability to fight. Slowing, weakening, disenchanting—once they know a weakness, they can turn the most dangerous opponent into a helpless target.

Alternately, Mages can turn their teammates into an unstoppable force by healing, adding elemental damage to weapons, and seemingly altering time in the party’s favor with Haste. Both Warriors and Rogues can benefit from having a Mage at their backs.

But perhaps the main reason Mages are feared is that they command the battlefield with incredible area-of-effect damage. Enemies who are not incapacitated or countered with empowered allies are simply obliterated. All of the classes in Gantala are masters in their own discipline, but it’s Mages who truly leave the earth scorched in their wake.

There is one weakness to the mage. Physically weak, mages will often be forced to "stagger" after each and every physical blow. Keeping your mage away from the enemy will ensure its maximum effectiveness.


Rogue

A rogue fights with precision. Whether unleashing a torrent of arrows at range, or landing cut after devastating cut up close, these deadly combatants focus on a single target and dismantle it with deadly efficiency.
As an archer, a rogue’s mobility is his or her greatest asset. Able to leap clear of combat with ease, the rogue can easily evade single pursuers. Foes hoping to close in will often find themselves pinned in place by an expertly placed arrow through the leg. Should the situation grow more dire, careful distraction and well practiced evasion techniques let the rogue sneak clear of groups, letting foes turn their attentions to the heavily armored warriors.

Armed with dual daggers, a rogue focuses more on positioning, and teaming up with warriors and mages to deal out maximum damage while enemies are either distracted or disabled. Acrobatic strikes lacerate foes, often leaving them bleeding out and steadily weakening, while the rogue smoothly slips behind for a devastating back stab.


Warrior

The most physical of the classes in Gantala, a warrior is at his or her best when surrounded by foes, keeping their attention with powerful swings while allies wreak havoc in relative safety.

At the heart of a warrior's fighting style is the choice of weapons. Staunch defenders will gravitate to mixing one handed weapons (be it axe, mace or blade) with a shield, taking advantage of the extra protection offered by interposing a wall of wood or steel between themselves and their foes. More offensive warriors gravitate to the larger two-handed weapons such as the great sword or maul . What they sacrifice in defense, they make up for in damage potential, as the mighty arcs of their blades can easily hit multiple foes at once or and some even go to a quicker but as effective style that includes two weapons of their choosing. Warriors are also the only class that can actively gain the hate of multiple foes at once, controlling the flow of battle and keeping their more fragile teammates alive
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Arya
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PostSubject: Re: Classes   Fri Jan 27, 2012 2:51 am

Forgot to mention that at every 5 level your character may learn one more specialization, at level 10 it can have a second class and at level 50 if really wanted, it can be all three classes.
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